Skip to main content Skip to main navigation
heart-solid My Visit Donate
Home Smithsonian Institution IK development site for ODI
Press Enter to activate a submenu, down arrow to access the items and Escape to close the submenu.
    • Overview
    • Museums and Zoo
    • Entry and Guidelines
    • Museum Maps
    • Dine and Shop
    • Accessibility
    • Visiting with Kids
    • Group Visits
    • Overview
    • Exhibitions
    • Online Events
    • All Events
    • IMAX & Planetarium
    • Overview
    • Topics
    • Collections
    • Research Resources
    • Stories
    • Podcasts
    • Overview
    • For Caregivers
    • For Educators
    • For Students
    • For Academics
    • For Lifelong Learners
    • Overview
    • Become a Member
    • Renew Membership
    • Make a Gift
    • Volunteer
    • Overview
    • Our Organization
    • Our Leadership
    • Reports and Plans
    • Newsdesk
heart-solid My Visit Donate

Queries ‘N Theories: The Game of Science & Language

American History Museum

Game - Queries 'N Theories, Outside of Case
There are restrictions for re-using this image. For more information, visit the Smithsonian's Terms of Use page .
International media Interoperability Framework
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more.
View manifest View in Mirador Viewer
  • Game - Queries 'N Theories, Outside of Case
  • Game Queries 'N Theories in Plastic Case

    Object Details

    developer

    Allen, Layman E.
    Ross, Joan
    Kugel, Peter

    maker

    Learning Games Associates

    Description

    This series of games introduced an approach to the scientific method that is based on linguistics. Queries ‘N Theories was developed by Layman E. Allen, Peter Kugel, and Joan Ross. Allen, of Yale University Law School, and Kugel, of MIT, had begun thinking about this game in 1965 while they were completing the design of the game ON-SETS (MA.335306) and Allen was director of the ALL (Accelerated Learning of Logic) Project that developed mathematical games under a grant from the Carnegie Corporation of New York. Ross, of the University of Michigan Mental Health Research Institute, joined the team in 1967 and the game sold from about 1968.
    The set includes 480 small colored chips, twelve mats, and one query marker. The set also includes an instruction book, QUERIES ‘N THEORIES: The Game of Science and Language (A Simulation of Scientific Method and Generative Grammars), written by Allen, Kugel, and Ross and published by WFF’ N PROOF Publishers in 1971. The term “generative grammar” in the subtitle, which is usually credited to linguist Noam Chomsky, refers to rules that allow one to decide precisely which strings of words form grammatically correct sentences. In Queries ‘N Theories one player, the “native,” secretly defines a language by listing rules to combine chips of various colors, in the way that ordinary languages have rules to describe how to combine differing parts of speech and types of phrases and clauses to produce sentences. The Queries ‘N Theories games have the other players ask the “native” questions in order to determine if a string of chips represents a sentence in that language.
    The kit, which was sold in a yellow soft plastic case, also includes a sheet listing “GAMES for THINKERS” that were available from WFF ‘N PROOF Publishers and a postcard offering a free one-year subscription to the WFF ‘N PROOF Newsletter.
    In 1968 Allen moved from Yale to the University of Michigan with a joint appointment in the Law School and the Mental Health Research Institute, where he continued his work on instructional games. Over the years the name and location of the distributor of the Queries ‘N Theories changed, although the phrase “Games For Thinkers” has been associated with it from before Allen’s move to Ann Arbor. Price lists in the WFF ‘N PROOF Newsletters (part of the documentation in accession 317891) indicate that at first the game was distributed by WFF ‘N PROOF through Maple Packers in Turtle Creek, Pennsylvania, and sold for $8.75. A firm called Learning Games Associates of Ann Arbor later took over distribution of the game and donated this example to the Smithsonian in 1975. The Accelerated Learning Foundation of Fairfield, Iowa, then became the distributor.
    Reference:
    Games For Thinkers Website.

    Location

    Currently not on view

    Credit Line

    Gift of Learning Games Associates

    date made

    ca 1971

    ID Number

    MA.335309

    accession number

    317891

    catalog number

    335309

    Object Name

    game

    Physical Description

    plastic (overall material)
    wood (overall material)
    paper (overall material)

    Measurements

    overall: 3.25 cm x 22 cm x 15 cm; 1 9/32 in x 8 21/32 in x 5 29/32 in

    place made

    United States: Michigan, Ann Arbor

    See more items in

    Medicine and Science: Mathematics
    Mathematical Recreations
    Science & Mathematics

    Data Source

    National Museum of American History

    Subject

    Education
    Mathematics
    Games

    Metadata Usage

    CC0

    Link to Original Record

    https://n2t.net/ark:/65665/ng49ca746a5-28ae-704b-e053-15f76fa0b4fa

    Record ID

    nmah_694601

    Discover More

    spirograph

    Playtime: Toys, Games, and Puzzles

    arrow-up Back to top
    Home
    • Facebook facebook
    • Instagram instagram
    • LinkedIn linkedin
    • YouTube youtube

    • Contact Us
    • Get Involved
    • Shop Online
    • Job Opportunities
    • Equal Opportunity
    • Inspector General
    • Records Requests
    • Accessibility
    • Host Your Event
    • Press Room
    • Privacy
    • Terms of Use