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Equations: The Game of Creative Mathematics

American History Museum

Mathematical Game Equations, Out of Case
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  • Mathematical Game Equations, Out of Case
  • Mathematical Game Equations, Case Closed
  • Mathematical Game Equations, Case Closed
  • Mathematical Game Equations, Case Closed

    Object Details

    developer

    Allen, Layman E.

    maker

    Learning Games Associates

    Description

    This set of games and puzzles taught the operations of arithmetic in an entertaining setting and was sold from about 1963. Equations was developed by Layman E. Allen at Yale University Law School as the director of the ALL (Accelerated Learning of Logic) Project that developed mathematical games under a grant from the Carnegie Corporation of New York. Allen applied for a trademark for Equations in September 1963; it was registered in July 1965 but that trademark expired. In December 2013 Autotelic Instructional Materials Corporation applied for another trademark that was approved for publication in April 2014.
    The set includes thirty-two wooden cubes—twelve are red, eight are blue, six are green and six are black. Each cube has a different one-digit number or mathematical symbol imprinted on each of its six faces. These symbols include the four basic symbols of arithmetic (addition, subtraction, multiplication, and division) as well as symbols for exponentiation and taking square roots
    The set also includes a timer, a playing mat, a leaflet listing “GAMES for THINKERS” that were available from WFF ‘N PROOF, and an instruction book written in 1969 by Allen, EQUATIONS: The Game of Creative Mathematics. All these materials are stored in a green plastic case that is marked on the cover: EQUATIONS (/) THE GAME OF (/) CREATIVE MATHEMATICS.
    In 1968 Allen moved from Yale to the University of Michigan with a joint appointment in the Law School and the Mental Health Research Institute, where he continued his work on instructional games. Over the years the name and location of the distributor of Equations changed, although the phrase “Games For Thinkers” has been associated with it from before Allen’s move to Ann Arbor. Price lists in the WFF ‘N PROOF Newsletters (part of the documentation in accession 317891) indicate that at first the game was distributed by WFF ‘N PROOF in New Haven, Connecticut, and sold for $3.50, including postage. In 1970 the price was raised to $5.50 and the game was distributed by WFF ‘N PROOF through Maple Packers in Turtle Creek, Pennsylvania. A firm called Learning Games Associates of Ann Arbor later took over distribution of the game and donated this, and another (MA.335304), example to the Smithsonian in 1975. Later Fairfield, Iowa, became the location of Autotelic Instructional Materials as well of as the next distributor of the games, the Accelerated Learning Foundation.
    Reference:
    Games For Thinkers Website.

    Location

    Currently not on view

    Credit Line

    Gift of Learning Games Associates

    date made

    ca 1969

    ID Number

    MA.335305

    accession number

    317891

    catalog number

    335305

    Object Name

    game

    Physical Description

    plastic (overall material)
    wood (overall material)
    paper (overall material)

    Measurements

    overall: 2.5 cm x 15.25 cm x 12.5 cm; 31/32 in x 6 in x 4 29/32 in

    place made

    United States: Michigan, Ann Arbor

    See more items in

    Medicine and Science: Mathematics
    Mathematical Recreations
    Science & Mathematics

    Data Source

    National Museum of American History

    Subject

    Education
    Mathematics

    Metadata Usage

    CC0

    Link to Original Record

    https://n2t.net/ark:/65665/ng49ca746a5-27a3-704b-e053-15f76fa0b4fa

    Record ID

    nmah_694597

    Discover More

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    Playtime: Toys, Games, and Puzzles

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