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24 Game, Single Digits, a Card Game for Teaching Arithmetic

American History Museum

Game - 24 Game Single Digits
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  • Game - 24 Game Single Digits
  • Game - 24 Game Single Digits
  • Game - 24 Game Single Digits
  • Game - 24 Game Single Digits

    Object Details

    maker

    Suntex International Inc.

    Description

    For decades, teachers drilled American school children using flash cards that gave simple arithmetic problems. The advent of inexpensive electronic calculators in the 1970s made it possible to do much routine arithmetic automatically. To teach school children the meaning of basic operations, new devices were introduced, including this form of flash card. In the 24 Game, the answer to the problem is always 24. A player’s task is to find out how numbers can be combined in simple arithmetic operations to reach this result.
    According to the instructions, players select 12 to 24 cards to place in a pile at the center of a table. A player who sees a solution to the top card touches it. If his or her solution is correct, the player wins the card. Once it is taken, the next card is in play. The combinations on the cards are classed as easy (one white dot), medium (two red dots) or difficult (three gold dots). Once all the cards have been played, players add up the point value of their cards, with one point for each easy card, two for medium cards, etc. The original set reportedly had 24, 48, and 24 of these kinds of cards. This example has only 14 easy cards, 34 medium ones, and 23 difficult ones remaining.
    There are also two flat paper sleeves, each of which holds a card. The sleeve covers one quadrant. When cards in sleeves are used, the goal of the game becomes finding one number that can make 24 on all of the cards (ignoring the numbers covered by the sleeve). A complete set includes four sleeves. This set also includes an instruction leaflet.
    A mark on the top of the box reads: 24 (/) GAME (/) SINGLE DIGITS (/) EDITION (/) Builds Fast Minds TM. A mark on the side of the box and on the instructions reads: Suntex International, Inc., 118 North Third St., Easton, PA 18042, [copyright symbol] 1989, 1993, 1996. Another mark on the side of the box reads: MADE IN THE USA. A mark on the bottom of the box reads: #3397.

    Location

    Currently not on view

    Credit Line

    Gift of Benjamin C. Messner

    date made

    1996

    ID Number

    2008.0038.01

    accession number

    2008.0038

    catalog number

    2008.0038.01

    Object Name

    game

    Physical Description

    paper (overall material)

    Measurements

    overall: 6.5 cm x 12.7 cm x 12.7 cm; 2 9/16 in x 5 in x 5 in

    place made

    United States: Pennsylvania, Easton

    See more items in

    Medicine and Science: Mathematics
    Learning Arithmetic
    Science & Mathematics
    Arithmetic Teaching

    Data Source

    National Museum of American History

    Subject

    Games

    web subject

    Mathematics

    Metadata Usage

    CC0

    Link to Original Record

    https://n2t.net/ark:/65665/ng49ca746ac-589f-704b-e053-15f76fa0b4fa

    Record ID

    nmah_1335470

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